Gyula Halász (Brassai) Involuntary Scuplture
The surrealist notion of Involuntary sculpture is an interesting one. Although I would consider it more of a unintended sculpture. As wikipedia tells me “Surrealism describes as “involuntary sculpture” those made by absent-mindedly manipulating something, such as rolling and unrolling a movie ticket, bending a paper clip, and so forth.” But what I find so interesting, and one of the loves of macro work is taking these, and making them into something so different that you cannot tell what they were. While this is a typical trait of macro work in general, the Involuntary Sculpture really defines it.
Jacques Andre Boiffard Big Toe
Despite Big toes really not being an object of perceived beauty which is more what I was hoping to deal with but it’s the displacement, the change of context by placing the big toe not only alone, but with no background at all that lends to it’s sudden hideousness.
Andre Serrano Piss Christ
Piss Christ is a rather more extreme, but good example of what I’m aiming at. Piss Christ is exactly what it says on the tin. And that is putting something revered into a different context. In this case for the sake of being controversial, but also forces us to consider how important imagery is given how strong the reactions over this piece of work were. Many of his other works also involve body (or body like) fluids and religious icons. Whereas I’m aiming more for deforming the everyway and what we all use and consider pleasant, but much like Serrano, I’m attempting to warp those objects in ways that are very abnormal and force you to consider what you are looking at, with fresh eyes.
Due to warping the things we love in abnormal ways, I believe this work of Ubac’s seems particularly relevant. Almost having ripped apart the forms of the humans there, and replacing the insides with various bits and pieces really brings up this feeling of being altered against will. The lack of heads especially reinforces this idea.
Hans Bellmer Dolls
It can be hard to narrow down Bellmer’s better dolls, or even cover why I find them so fascinating. But they cover this spectrum of using a genre of object, and warping it so it’s still clearly what it is, but looses what makes it that thing at the same time. Dolls are supposed to be representative of the human figure, representative of the beauty in a way of the human body, but these works do not do that. They alter bits and pieces and show us how ugly and revolting the body can be. How bizarre it is. These works to me at least really force you to re-evaluate our perceptions of the human body and it’s wonder more so than anything else here.
American Mcgee – Alice Madness Returns
American Mcgee is game designer who is well regarded and noted for having an obsession with warping old tales. This in itself is nothing new, but his work with warping Alice in the two games he’s made is quite something aesthetically. While some of the changes are rather simple such as a dash of blood here and there, the changes made to characters like the mad hatter really push him from something amusing and pleasantly insane to entirely mad! (skip to 20:00, approx)
And that’s who I’ve been looking at recently for my photography work.